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Technological revolutions are a time of incredible inventions, brilliant minds, and fantastic discoveries. As well as bad inventions, failed experiments, and bizarre ideas. "Revolutions" brings to life a series of alternate histories, and offers inventions so fantastic they could never be brought into existence in our world. Instead, these inventions disappear into oblivion, or transform into something completely other than what their makers intended. A truly "revolutionary" series of graphic novels.
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Revolutions 1 Parabola
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Saturday AM Annual 2023
Curated by Saturday AM, this inaugural edition of the Annual series is the ultimate version of the eponymously titled digital magazine. Presenting exclusive stories and art from some of the world's most exciting young comics creators in an epic collection, Saturday AM Annual presents even more diverse manga. The new short story for Orisha, one of Saturday AM's hottest series, features one of the first all-African shonen by a Nigerian artist. He's joined by artists from Ghana, Greece, the United States, and more who were all discovered by Saturday AM via their annual March Art Madness art contest or their #SummerofManga short story competition. Contents: Orisha by Zayf, a new, original short story from the world of Orisha, exclusive to Saturday AM Annual MMWOG: Judge Joker by Marinos Basiadakis, an exciting spinoff from Saturday AM's Massively Multiplayer World of Ghosts Animale by Philippa Borman Interview with the artists of March Art Madness 2022 Benedict Nick the Phenomenal Brick by @nathq_artThe Enemy of Crime by Lord Kotodwe False Hoods by @effessartInterview with Summer of Manga alumni creators The road to Saturday Wars--discover what's to come from the biggest crossover in manga with the multiverse of Saturday AM Saturday AM Annual 2023 is your ticket to witness some incredible new talents!
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Saturday AM Annual 2023
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Draculina: Blood Simple #2
Vampirella is dead, which comes as a real surprise to Vampirella. Women dressed as Vampi are being found murdered in Los Angeles, and Lilith, Vampirella's vampire-sorceress mom, has joined forces with her prodigy Victory to hunt down the obvious suspect--Draculina! Meanwhile, Vampirette, Draculina's preteen alt-self, experiences her first crush while Levi, the mysterious sea hybrid, pursues his agenda of vengeance against them all.
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Draculina: Blood Simple #2
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Children of Palomar and Other Tales: A Love and Rockets Book
Children of Palomar and Other Tales (the fifteenth volume in our Complete Love and Rockets Library omnibuses and the eighth Gilbert volume) begins with "Me for the Unknown," uncollected since its original 2001-2004 run in Love and Rockets Vol. II comic books. Written by Mario Hernandez and drawn by Gilbert Hernandez, it traces the Rabelaisian journey of Tagg Lillard. A U.S. citizen with a seemingly perfect life working in Latin America, he escapes a death trap clutching important papers, and an imperious CEO and his manservant pursue him through a land plagued by colonialist/corporate greed. Also collected: one of their joints from 2008, "Chiro el Indio." In The Children of Palomar suite of short stories (2006-2007; collected in 2013), there are many mysterious visitors, an apparition that haunts childless women, and readers learn how Chelo lost her eye. And in Julio's Day, which originally ran from 2001-2008 and was collected in 2013, a man's life--threaded with war, loss, illness, and forbidden love--spans a century.
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Zarathustra 1 The Lion that Carried the Flame
In ancient Iran, a man with a mysterious past and an even more mysterious future arrives in the city of Gonur-Depe to start a new life as a merchant. There he meets a wealthy woman who vows to make his life miserable, but her plans are interrupted when the city is attacked by the army of an evil prince that has been possessed by an even more evil god. The man and woman manage to flee the blood-soaked city and embark on a long, brutal journey of survival through the desert, moving toward their destiny and the world-changing events about to unfold.
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Zarathustra 1 The Lion that Carried the Flame
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Worlds Unseen Worlds Unseen V2
Twenty years have passed since Lisa fled from Barellito. Twenty long years, and yet William, Nino, and Paolo are brought together once more to come to the rescue of the one they never forgot. From Istanbul to Costa Rica, their friendship will be tested and strengthened as they seek the truth behind the secret that has bound them together since childhood. The stunning conclusion to an unforgettable and uniquely human tale.
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Worlds Unseen Worlds Unseen V2
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Worlds Unseen Worlds Unseen V1
1906. William is ten years old when his family leaves London for Barellito, a small Italian fishing village. The quiet of the village will not last long, however, thanks to the ripples created by the arrival of William and his family. His own life, too, is about to be upturned, in this remarkable and wondrous new land where he will find new southern landscapes, a new kind of liberty, and above all new friends: Paolo, Nino, and the charming Lisa, united forever by an extraordinary event and a strange object..."Worlds Unseen unfolds with a novel-like precision, rarely announcing directly where it is going but putting the pieces in place in such a way that they dance around each other until coming together with a full force." The Comics Beat
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White Claw 1 The Egg of the Dragon Queen
Taho-the-Quick, a poacher, has an encounter with the animal totem of his people, the dragon queen, who entrusts him with the dangerous mission of carrying her egg to her dragon brothers up in the mountains. On his journey, Taho-the-Quick will not only have to fight enemies but also join forces with unexpected allies, including the mysterious White Claw, a warrior with unparalleled skills. The survival of the dragon species and that of a whole people will depend on their partnership.
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Trap
A man lives in the wild with a dog as his only companion... and great powers at his disposal. All he needs is an animal's hide to take on its abilities. Together, he and his dog will go off to seek a terrible monster, in a silent story brought to vivid life by Burniat and Michiels. Fierce, funny, strange, endearing!"In the end Trap is an outstanding example of show, don't tell- a form of storytelling which I believe should be the goal, to some degree, for all writers- in its purest form. It's as impressive a portrayal of the epic journey as I've seen brought into the panels of a comicbook. Mathieu Burniat is a storyteller to look out for, if this is any indication at all of what he's capable of." The Pullbox
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Trap
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Tramp 9 The Treasure of Tonkin
When Captain Yann Calec finds his father's former mistress Ha Tu at last, she's hiding out on a remote rubber plantation in dangerous territory. Little does he suspect that her account of a lost treasure and his father's last days will be cut short by some unwelcome visitors, the Durands, who force her to lead them to that very treasure, taking her young son--Calec's brother--as ransom. Calec is going to need help... and it will come from the unlikeliest place. Don't miss the riveting conclusion to the latest arc of "Tramp"!
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Tramp 9 The Treasure of Tonkin
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