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Imagen de apoyo de  World of Warcraft Chronicle Volume 3

World of Warcraft Chronicle Volume 3

Por: BLIZZARD. ENTERTAINMENT | Fecha: 2019

Blizzard Entertainment and Dark Horse Books are proud to present the third installment of their bestselling World of Warcraft Chronicle series! Like its predecessors, Volume III features beautiful full-color artwork by Peter Lee, Emily Chen, Stanton Feng, and other fan-favorite artists, as well as intricately detailed maps and spot art by Joseph Lacroix. Bolster your knowledge of Warcraftlore with this striking third volume!
Fuente: Comics Plus Formatos de contenido: Cómics
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World of Warcraft Chronicle Volume 3

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Imagen de apoyo de  World of Warcraft Chronicle Volume 1

World of Warcraft Chronicle Volume 1

Por: BLIZZARD. ENTERTAINMENT | Fecha: 2019

World of Warcraft: Chronicle Volume 1 is a journey through an age of myth and legend, a time long before the Horde and the Alliance came to be. This definitive tome of Warcraft history reveals untold stories about the birth of the cosmos, the rise of ancient empires, and the forces that shaped the world of Azeroth and its people. This beautiful hardcover features twenty-five full-page paintings by World of Warcraft artist Peter Lee, as well as a cosmology chart, half a dozen maps charting changes through time, and other line art illustrations by Joseph Lacroix, and marks the first in a multipart series exploring the Warcraft universe; from the distant past to the modern era. From the Hardcover edition.
Fuente: Comics Plus Formatos de contenido: Cómics
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World of Warcraft Chronicle Volume 1

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Imagen de apoyo de  Helmetgirls: The Art of Camilla d'Errico

Helmetgirls: The Art of Camilla d'Errico

Por: Camilla d. Errico | Fecha: 2016

Camilla d'Errico is a powerful voice in pop surrealism, her work combining diverse influences in imagery is both singular and hauntingly familiar. Compelling and deeply personal, Helmetgirls documents Camilla's art and lifestyle brand that fuses manga, steampunk, and fine art into an original and meaningful aggregate. Gargantuan biomechanical headgear adorns beautiful, wide-eyed, and seemingly fragile girls. More than just decoration, the helmets express each girl's character, needs, and desires. Look deeply into the Helmetgirls' eyes... they have a story to tell. * Camilla's art has appeared in major pop-culture magazines and in galleries around the world.
Fuente: Comics Plus Formatos de contenido: Cómics
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Helmetgirls: The Art of Camilla d'Errico

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Imagen de apoyo de  The World of Cyberpunk 2077

The World of Cyberpunk 2077

Por: Marcin. Batylda | Fecha: 2020

An insightful, captivatingly designed, full-color edition that transports readers to the futuristic megalopolis of Night City--the epicenter of the vibrant new action-RPG from CD Projekt Red. Step into the year 2077, a world dotted with dystopian metropoles where violence, oppression, and cyberware implants aren't just common--they're necessary tools to get ahead. Delve into incisive lore to discover how the economic decline of the United States created a crippling dependence on devious corporations and birthed the Free State of California. Explore the various districts, gangs, and history of Night City. Learn all there is to know about the technology of tomorrow and research the cybernetics, weapons, and vehicles of Cyberpunk 2077. Dark Horse Books and CD Projekt Red present The World of Cyberpunk 2077--an extensive examination of the rich lore of Cyberpunk 2077. This intricately assembled tome contains everything you need to know about the history, characters, and world of the long-awaited follow-up from the creators of The Witcher video game series.
Fuente: Comics Plus Formatos de contenido: Cómics
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Imagen de apoyo de  The Art of Captain Laserhawk: A Blood Dragon Remix

The Art of Captain Laserhawk: A Blood Dragon Remix

Por: | Fecha: 2024

A chronicle collecting concept art and creator commentary from the development of the hyper-meta animated Netflix series. In the dark future of 1992, the country formerly known as the USA is now called Eden--a technocracy ruled by propaganda and corruption. Super-soldier Dolph Laserhawk has just been betrayed by the love of his life and locked up in Eden's top-security prison, Supermaxx. He must now lead a team of rebel outcasts on risky undercover missions in order to survive. Captain Laserhawk is a self-reflexive animated series alternate "Ubiverse" featuring alternative twisted versions of iconic Ubisoft characters in a vibrant and geeky style. This art book presents the making of the first season of the satirical and self-aware adventure with exuberant concept art, intimate creator commentary, and a look inside the studio. Journey across Eden and the New Wasteland alongside Dolph Laserhawk with The Art of Captain Laserhawk: A Blood Dragon Remix.
Fuente: Comics Plus Formatos de contenido: Cómics
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Imagen de apoyo de  World of Warcraft Chronicle Volume 2

World of Warcraft Chronicle Volume 2

Por: | Fecha: 2019

Blizzard Entertainment and Dark Horse Books are thrilled to present the next installment of the wildly popular World of Warcraft Chronicle series. Volume 2 will reveal more sought-after details about the game universe's history and mythology. Showcasing lush, all-new artwork from fan favorites such as Peter Lee, Joseph Lacroix, and Alex Horley, this tome is sure to please all fans--casual and collector alike.
Fuente: Comics Plus Formatos de contenido: Cómics
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World of Warcraft Chronicle Volume 2

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Imagen de apoyo de  Internal Wilderness

Internal Wilderness

Por: Claire. Scully | Fecha: 2024

Internal Wilderness is part of an ongoing project looking at landscape and memory - our relationship with the environment, effects we have on the world and space around us, and in turn its profound effect on our own memory and emotions. On each page, illustrator Claire Scully presents an entire world that stems from a childhood memory or a future desire. Beautifully produced, this mesmerising book will take you deep into the landscapes Scully creates.
Fuente: Comics Plus Formatos de contenido: Cómics
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Internal Wilderness

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Punkrock Jazz

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Imagen de apoyo de  ¿Cómo podemos pintar la ciencia?

¿Cómo podemos pintar la ciencia?

Por: Semillero Mathema Kids | Fecha: Ca. 2022

Existen puentes entre la ciencia y el arte que se crean para que todos nosotros podamos disfrutar de una manera más agradable del conocimiento científico. Hoy en día lo visual es tan importante como el discurso en términos de divulgación para que el acceso a la ciencia se dé desde diferentes miradas. Acompáñanos a charlar con Felipe Serrano, biólogo e ilustrador fundador de illustrative science, quien nos va a narrar la forma en qué podemos conectar el diseño gráfico con aspectos de la ciencia en general.
Fuente: STEM con todos Formatos de contenido: Podcast
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¿Cómo podemos pintar la ciencia?

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Imagen de apoyo de  Housing for immigrants. A Settlement for Co-existence of Communities, Case study in Ibarra, Ecuador

Housing for immigrants. A Settlement for Co-existence of Communities, Case study in Ibarra, Ecuador

Por: Ana María Estrada Sánchez | Fecha: 2016

During the last decade massive immigration of people, regardless of its reason has been a new challenge for many countries around the world. People leave their homes in pursuit of safety and protection but in many cases they fail and not only do not find a new home but also unintentionally/intentionally affect the quality of the hosting country and jeopardize its vitality. On the one hand immediate (short term) effects of immigration need to be considered in order to define the structure of the emerging community and also its interaction with the existing one (hosting country). On the other hand, since there is no clear prediction for life expectancy of these communities, in long term what is left of these transitions can be very decisive for the future of the existing community. According to the United Nations refugee commission ACNUR, Latin America and the Caribbean is the third region most affected due to migration issues with 3.99 million compared with the rest Africa 13.5, Asia 20, Europe 2.6. Inside the region Colombia is the country with the highest number of people that have been displaced, and Ecuador as the host country with the biggest refugee population. Colombian farmers leave their homes in the countryside to live in the suburbs of big cities. The forced change of residence transforms the idea of own self and about the space occupied, their physical location in the place of arrival shows the precarious conditions surrounding them, lying outsourced and crumbled from this space they built for themselves and their family. This physical and emotional transit characterizes the notion of displacing, because it becomes key to understand the struggle to reinvent a place for them in the urban space where new ways of appropriation of space emerge. Such transit also brings the conflict of coexistence between newcomers and resident migrants, the territory appears as a space where they must acquire their own house and stabilize their living conditions. In this project firstly immigration and its short/long time effects on several cases will be studied. Afterwards considering the life span of these settlements (future Identity) a proposal based on integration of communities through specific arrangement of housing (based on introducing modular design) that encourage the public participation in development of the habitat, a prototype will be suggested.
Fuente: Biblioteca Virtual Banco de la República Formatos de contenido: Tesis
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Housing for immigrants. A Settlement for Co-existence of Communities, Case study in Ibarra, Ecuador

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