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In issue eleven Gamer Girl kits herself up in copper to do battle in her new online game called Priests of Properties - hopefully, she knows how to use her properties to her advantage against the other players. Cheeky Outlawra deliberately gets her homophones in a muddle and Ricky Rhino shows how birds of a feather really do flock together when it comes to vanity and a flexible use of proper and common nouns.... Sprocket's artist creates him some friends to play with but then some negative numbers turn up and things are not so positive. Beechboy Barkley and his pal Chestnut Charlie pack their trunks and set off to find different landscapes - only to discover that they already knew where the grass was greenest after all. Then Miriam the friendly nightmare visits Jessica's dreams with a multitude of genres in prose. Cob the Impossible Blob tells us how the Anglo-Saxons came to exist in Britain, and Agent Ang uses amazing decimal calculation strategies to compete in a tense game of Laser Tag. Tracey Time glitches a ride on the ship "Santa Maria" with Christopher Columbus and Piwi the Posh Kiwi tells us how living things have adapted to their environments over many, many years to evolve into the creatures we recognise today. Wincy is convinced that his web traps are precisely the correct area and volume to catch his sly fly nemesis. Issue eleven contains posters about Materials and Properties, Landscapes, and Common and Proper nouns.
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Dekko Comics #11
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Dekko Comics #2
In Issue two Max delves into some figures of speech with his teacher while Cob the Impossible Blob tries to get to the bottom of Fractions, Decimals and Percentages. Poor Incy & Wincy are learning about French weather words from Jean-Plod the French weather snail and Ricky Rhino tries his hand at selling/swindling chemical elements! Carl the Constipated tadpole looks back at the life of Mary Queen of Scots and we learn some big words with the unlikely love story of Fuzzy Gloop. Basil and Ernie discuss the difference between Fact and Opinion while Clockwork Clive disastrously investigates some Natural Disasters. Timbot and Crowball protect the Digibots from the dreaded Toaditron with their knowledge of Factor, Multiple and Prime numbers. We search for our 7 times tables in "Picture-It" and Wilma and Wurton are back at the cauldron investigating chemical changes with Wilma's grumpy nephew. Lastly, we finish with Inventor Boy running wild with running circuits in a physics story. Issue two also has posters about facts v opinions, a big words Word Bank and Factor, Multiple and Prime numbers.
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Dekko Comics #2
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Click: A Story of Cyberbullying
Click is the heroic story of a young girl who was terrorized by schoolmates with merciless online harassment and her brave effort to overcome her tormentors. Her powerful, compelling story is told in brilliant graphic novel form. Lexi's story of cyberbullying is a shocking depiction of young teenager's torment in the newfound world of online harassment. Lexi, from Northridge, California, is ganged up on by a few girls over a misunderstanding on the schoolyard. The incident escalates on social media, local chat boards, and gossip sites. Forced to change schools, Lexi gets her karmic revenge when she returns to her old school for a Winter Formal. In a gesture of pure bravery, Lexi turns the tables on the "clique" by landing the boy at the dance and her picture in the yearbook
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Click: A Story of Cyberbullying
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Dekko Comics #10
Issue ten begins with Wilma and Wurton having rounded number fun with bubbles then Timbot and Crowball find themselves battling with Count Clockface's new power suit that powers up by 12 with every transformation. Beechboy Barkley discovers the harsh reality of the food chain and Gamer Girl recreates her computer game "City of Settlements" in the playground with her classmates - but where is the reset button in real life? Thankfully Outlawra is a cartoon because her hazard awareness needs some serious training and Carl the Constipated Tadpole adds some interesting superlatives (no, not "super-laxatives") to previously dull nouns as he investigates adjectives. Max tries to save his friend Charlie and his delicious cakes from expulsion by reading between the lines and presenting a case using P.E.E (Point, Evidence and Explanation). Sprocket learns how to tell a story through settings, characters, and plot and then we follow the journey of food from chew to...um...loo in "Picture-It". Inventor Boy's Spa Machine with a built-in French translator lets him know exactly how his French neighbour is feeling as she prepares to frighten the neighbourhood on Halloween. We ascertain and celebrate everyone's differences with Doctopus, and Nurse Skuttlefish then Ricky Rhino baffles some bandits with his wisdom on the place value of numbers. Issue ten has posters on the Food Chain, 12 Times Tables and Hazard Awareness.
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Dekko Comics #10
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The Summer Hikaru Died, Vol 5
Yoshiki has resolved to walk alongside the "something" that replaced his friend, Hikaru. But changes begin to appear, not just in the village, but also in the impostor himself! As they sense their current lives moments from crumbling down, the boys continue their investigation into "Hikaru's" identity. The history of Kubitachi, the truth of "Nounuki-sama," and the "Indous' sin"...what will the answers to these mysteries mean for "Hikaru" and Yoshiki"!
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The Summer Hikaru Died, Vol 5
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Code Breakers Book 6: The Jumpy Janitor
The school janitor knows more than he's willing to say, so it's up to Max, Liz, and Chen to figure out what's got him so on edge in Book 6 of the Code Breakers series. This decodable chapter book lets upper elementary readers build fluency with R-controlled vowels and diphthongs while unraveling this page-turning mystery..
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Code Breakers Book 6: The Jumpy Janitor
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Code Breakers Book 2: Welcome to the Club
Follow Max, Liz, and Chen in Book 2 of the Code Breakers series as they find one answer, only to find more questions along with it. This decodable chapter book lets upper elementary readers build fluency with short vowels, consonant blends, and consonant digraphs, while unraveling this page-turning mystery.
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Code Breakers Book 2: Welcome to the Club
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Let's Go to School
Join a young boy as he gets ready for his first day of school with help from his grandpa. Readers will enjoy engaging illustrations and decodable text.
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Let's Go to School
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Banshees #5
The Lion's identity is revealed as the Banshees rush to save Emily and Max from their gruesome fates. All will be revealed in this extra-length finale!
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Banshees #5
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(H)afrocentric Comics
Glyph Award winner Juliana "Jewels" Smith and illustrator Ronald Nelson have created an unflinching visual and literary tour-de-force on the most pressing issues of the day-- including gentrification, police violence, and the housing crisis--with humor and biting satire. (H)afrocentric tackles racism, patriarchy, and popular culture head-on. Unapologetic and unabashed, (H)afrocentric introduces us to strong yet vulnerable students of color, as well as an aesthetic that connects current Black pop culture to an organic reappropriation of hip hop fashion circa the early 90s. We start the journey when gentrification strikes the neighborhood surrounding Ronald Reagan University. Naima Pepper recruits a group of disgruntled undergrads of color to combat the onslaught by creating and launching the first and only anti-gentrification social networking site, mydiaspora.com. The motley crew is poised to fight back against expensive avocado toast, muted Prius cars, exorbitant rent, and cultural appropriation. Whether Naima and the gang are transforming social media, leading protests, fighting rent hikes, or working as "Racial Translators," the students at Ronald Reagan University take movements to a new level by combining their tech-savvy, Black Millennial sensibilities with their individual backgrounds, goals, and aspirations.
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(H)afrocentric Comics
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