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The Xventure Explorers can't bear going ape! Jake and his worried zoology exploration team heads to Sumatra to find their new teammate Tazan is missing. At the same time, a cadre of chimpanzees show up in Yellowstone National Park! Pandas and sloth bears and spider monkeys all over the world are acting strange and aggressive...some serious monkey business is surely afoot! Join the Xventures Explorers as they discover who would win in a clash between bears and gorillas and follow the biological clues to locate their lost friend. A fun action-oriented way to learn about bears and monkeys!
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X Venture Xplorers #2
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Cells at Work! 3
Strep throat! Hay fever! Influenza! The world is a dangerous place for a red blood cell just trying to get her deliveries finished. Fortunately, she's not alone... she's got a whole human body's worth of cells ready to help out! The mysterious white blood cell, the buff and brash killer T cell, the nerdy neuron, even the cute little platelets -- everyone's got to come together if they want to keep you healthy!
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Cells at Work! 3
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Reading With Pictures: Comics That Make Kids Smarter
Comics have gone from "scourge of the classroom" to legitimate teaching tools, and the Common Core State Standards for scholastic achievement now explicitly recommend their use in the classroom. Reading With Pictures: Comics That Make Kids Smarter unites the finest creative talents in the comics industry with the nation's leading experts in visual literacy to create a game-changing tool for the classroom and beyond. This full-color volume features more than a dozen short stories (both fiction and nonfiction) that address topics in Social Studies, Math, Language Arts, and Science, while offering an immersive textual and visual experience that kids will enjoy. Highlights include George Washington: Action President by Fred Van Lente and Ryan Dunlavey, Doctor Sputnik: Man of Science by Roger Langridge, The Power of Print by Katie Cook, and many more. Includes a foreword by Printz and Eisner Award-winning author Gene Luen Yang (American Born Chinese, Boxers and Saints). A downloadable Teachers' Guide includes standards-correlated lesson plans customized to each story, research-based justifications for using comics in the classroom, a guide to establishing best classroom practices, and a comprehensive listing of educational resources.
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Comics Plus
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Cómics
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Reading With Pictures: Comics That Make Kids Smarter
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X Venture Xplorers #1
An educational exploration of the animal kingdom! Lions and Tigers normally don't cross paths in the wild because they live in different habitats. Who is to say for sure who would win in a battle of these big cats? Under the guidance of Dr. Darwin and his faithful assistant Smith, a young group of researches, Sherry, Jake, Bean, Louis, Tazen, and Kwame, scour the globe for the perfect specimens to test their hypothesis. But if they aren't careful, the fact hunters will become the hunted by mealtime! Dynamic action is supported by informative diagrams and studies of the top members of the feline family (felidae).
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Comics Plus
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X Venture Xplorers #1
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Cells at Work! 2
Strep throat! Hay fever! Influenza! The world is a dangerous place for a red blood cell just trying to get her deliveries finished. Fortunately, she's not alone... she's got a whole human body's worth of cells ready to help out! The mysterious white blood cell, the buff and brash killer T cell, the nerdy neuron, even the cute little platelets -- everyone's got to come together if they want to keep you healthy!
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Cómics
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Cells at Work! 2
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Dinosaur Explorers #3 Playing in the Permian
This time, the Dinosaur Explorers are in the Permian - Carboniferous eras, around 350 million years back. Many creatures which are small today were very big back then- which presents a big problem when the Dinosaur Explorers come face to face with things like giant spiders! Even more big dangers from today's small creatures await the team as they quickly realize that it is a bad idea to be PLAYING IN THE PERMIAN!
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Dinosaur Explorers #3 Playing in the Permian
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George Washington Carver
Graphic novels aren't just for superheroes! George Washington Carver has been plucked from history books and his life and accomplishments have been depicted in an informative nonfiction graphic novel. The subject's birth, childhood, education, and inventions have been skillfully told with detailed art. Further reading lists, timelines, glossaries, and indexes make these titles useful in classroom discussion. Graphic Planet is an imprint of Magic Wagon, a division of ABDO Publishing Group. Grades 3-6.
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George Washington Carver
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Cells at Work! 1
Strep throat! Hay fever! Influenza! The world is a dangerous place for a red blood cell just trying to get her deliveries finished. Fortunately, she's not alone... she's got a whole human body's worth of cells ready to help out! The mysterious white blood cell, the buff and brash killer T cell, the nerdy neuron, even the cute little platelets -- everyone's got to come together if they want to keep you healthy!
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Comics Plus
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Cómics
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Cells at Work! 1
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Oregon Trail
United States, 1843. The Great Migration to the West was made possible by the land route created by Elijah White from Missouri to Oregon. Travel the Oregon Trail with the emigrants in this impressive graphic novel. Maps, timelines, glossaries, and indexes make these titles an exciting addition to classroom discussion. Graphic Planet is an imprint of Magic Wagon, a division of ABDO Publishing Group. Grades 3-6.
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Comics Plus
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Oregon Trail
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Living Among Robots
When someone mentions the word "robot," what comes to mind? Many people think of mechanical characters often seen in science fiction films. But look around and you'll notice that our world is full of robots. From medical devices people use to help them walk to probes that explore the oceans and outer space, robots are all around us. In this nonfiction graphic novel, readers can join Max Axiom and the Society of Super Scientists as they take a closer look at the many kinds of robots and how they make our lives better every day.
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Comics Plus
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Living Among Robots
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