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Imagen de apoyo de  Art Of Atari: Poster

Art Of Atari: Poster

Por: D.. Smith | Fecha: 2018

The artwork of Atari inspired a generation and created a bridge from the simple on-screen graphics of its early games to the imaginations of eager gamers. Now, Dynamite Entertainment proudly brings the most iconic, mind-blowing video game illustrations to posters showcasing the tremendous talent of Atari's greatest artists! Millipede 2600, Star Raiders 520, RealSports Baseball 5200, Missile Command 2600, Centipede 2600, 3D Tic-Tac-Toe Asteroids 2600, Basketball 2600, Asteroids 5200, Centipede 5200, Asteroids 7800, Combat Two, Demons To Diamonds, Crystal Castles, Football 2600, Haunted House, Haunted House (Unused), Home Run, Missile Command 5200, SwordQuest Fireworld, RealSports Tennis, RealSports Baseball, Surround, RealSports Basketball 2600, Video Checkers, RealSports Soccer 5200, RealSports Volleybal, SwordQuest Airworld, AtariAge SwordQuest Cover, Video Pinball, SwordQuest Waterworld, RealSports Basketball 5200, RealSports Football 2600, Star Raiders 2600off, Super Breakout 2600, Tempest 2600, Warlords, Yars' Revenge, Warlords Family, and the Atari Wizard!
Fuente: Comics Plus Formatos de contenido: Cómics
  • Temas:
  • Arte
  • Videojuegos
  • Historia

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Art Of Atari: Poster

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Imagen de apoyo de  Dappled Daydreams: The Art of Camilla d'Errico

Dappled Daydreams: The Art of Camilla d'Errico

Por: Camilla. d'Errico | Fecha: 2022

The breathtaking figures of Camilla d'Errico return in a new volume! Magnetic and surreal, d'Errico's arresting subjects, their piercing eyes and dynamic colors, are often juxtaposed with the cute, creepy, bizarre, and the otherworldly. This collection features d'Erricos recent artwork, including pieces from her sensational gallery shows "Submerged," "Sky," and "Zodiac." An accomplished painter, illustrator, and comic book artist as well as designer of custom toys, clothing, accessories, and more, d'Errico showcases her perpetually stunning pop surrealist style in all its glory.
Fuente: Comics Plus Formatos de contenido: Cómics
  • Temas:
  • Arte
  • Mujeres
  • Literatura

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Dappled Daydreams: The Art of Camilla d'Errico

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Imagen de apoyo de  ¿Cambios?: maximizar la memoria: juegos y dinámicas individuales y grupales /

¿Cambios?: maximizar la memoria: juegos y dinámicas individuales y grupales /

Por: Susana Gamboa de Vitelleschi | Fecha: 2015

Nos encontramos hoy en un período nuevo de la historia, caracterizado por cambios profundos y acelerados. Son provocados por el mismo hombre, por su inteligencia y su dinamismo creador, y recaen luego sobre nosotros mismos, nuestros juicios y deseos, individuales y colectivos, y sobre los modos de pensar y el comportamiento respecto de las realidades y los hombres con quienes vivimos. Se puede hablar ya de una verdadera metamorfosis social y cultural.
Fuente: E-books 7-24 Formatos de contenido: Libros
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¿Cambios?: maximizar la memoria: juegos y dinámicas individuales y grupales /

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Imagen de apoyo de  Desarrollo de videojuegos: desde el diseño a la comercialización /

Desarrollo de videojuegos: desde el diseño a la comercialización /

Por: Nelson Mauricio García Arias | Fecha: 2019

En este libro abordaremos el mundo del desarrollo de videojuegos para quienes desean entrar a esta industria e incluso para quienes ya han dado sus primeros pasos y quieren expandir mucho más su entendimiento de todas las posibilidades que tienen a su alcance. Antes de empezar es importante analizar qué es un videojuego, cuáles son las partes básicas que lo componen, qué tipo de habilidades se necesitan para llevarlo a cabo y tomando en cuenta que lo que vas a emprender es un proyecto, por más simple que parezca el juego, funcionará mucho mejor si tienes una estructura de trabajo, una idea clara y definida y posiblemente un equipo de trabajo que cubra todas las necesidades del proyecto.
Fuente: E-books 7-24 Formatos de contenido: Libros
  • Temas:
  • Tecnología
  • Arte
  • Diseño
  • Otros

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Desarrollo de videojuegos: desde el diseño a la comercialización /

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Imagen de apoyo de  Art of He Man and the Masters of the Universe

Art of He Man and the Masters of the Universe

Por: Tim. Seeley | Fecha: 2016

In 1983, the world was introduced to He-Man and the Masters of the Universe. What followed was a cultural sensation that changed the landscape of children's entertainment forever! Join Mattel and Dark Horse in this comprehensive retrospective chronicling He-Man's decades-long epic journey from toy, to television, to film, to a true pop culture phenomenon!
Fuente: Comics Plus Formatos de contenido: Cómics
  • Temas:
  • Arte
  • Literatura
  • Cine

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Art of He Man and the Masters of the Universe

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Imagen de apoyo de  The Toys of He Man and the Masters of the Universe Part 1

The Toys of He Man and the Masters of the Universe Part 1

Por: Dan. Eardley | Fecha: 2021

A massive, full-color digital book chronicling the quintessential toys of He-Man, She-Ra, and the other Masters of the Universe! In the 1980s, the Masters of the Universe toy lines shook the world of children's entertainment to its foundations. Now, YouTube influencer "Pixel Dan" Eardley and He-Man historian Val Staples have worked with fans worldwide to cultivate this incredible volume that contains in-depth overviews of every item in several complete toy lines, including: 1982's Masters of the Universe, 1985's Princess of Power, 1989's He-Man, 2002's Masters of the Universe relaunch, and 2008's Masters of the Universe Classics! In addition to expertly-researched documentation of the toys' development and unique variants, each entry also includes photographic reference of the heroic figures and playsets from decades of development. This phenomenal tome also features never-before-seen interviews and designer commentary from the toys' creators, offering keen insights into the genesis of a product that inspired millions of young imaginations. With over 300 pages of lovingly assembled content, this compendium is the perfect addition to any Masters of the Universe fan's collection. By the power of Grayskull, you have the power! This book is so epic the digital version had to be split into two parts! This is part one of two.
Fuente: Comics Plus Formatos de contenido: Cómics
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  • Otros
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  • Superhéroes

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The Toys of He Man and the Masters of the Universe Part 1

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Imagen de apoyo de  The Toys of He Man and the Masters of the Universe Part 2

The Toys of He Man and the Masters of the Universe Part 2

Por: Dan. Eardley | Fecha: 2021

A massive, full-color digital book chronicling the quintessential toys of He-Man, She-Ra, and the other Masters of the Universe! In the 1980s, the Masters of the Universe toy lines shook the world of children's entertainment to its foundations. Now, YouTube influencer "Pixel Dan" Eardley and He-Man historian Val Staples have worked with fans worldwide to cultivate this incredible volume that contains in-depth overviews of every item in several complete toy lines, including: 1982's Masters of the Universe, 1985's Princess of Power, 1989's He-Man, 2002's Masters of the Universe relaunch, and 2008's Masters of the Universe Classics! In addition to expertly-researched documentation of the toys' development and unique variants, each entry also includes photographic reference of the heroic figures and playsets from decades of development. This phenomenal tome also features never-before-seen interviews and designer commentary from the toys' creators, offering keen insights into the genesis of a product that inspired millions of young imaginations. With over 300 pages of lovingly assembled content, this compendium is the perfect addition to any Masters of the Universe fan's collection. By the power of Grayskull, you have the power! This book is so epic the digital version had to be split into two parts! This is part two of two.
Fuente: Comics Plus Formatos de contenido: Cómics
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  • Otros
  • Arte
  • Literatura
  • Cine
  • Superhéroes

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The Toys of He Man and the Masters of the Universe Part 2

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Imagen de apoyo de  Comics: Easy as ABC

Comics: Easy as ABC

Por: Ivan. Brunetti | Fecha: 2023

Filled with activities, Comics: Easy as ABC is a fun way for young readers to effortlessly and playfully start thinking like writers and artists. This simple guide is also aimed at parents, teachers, and librarians: all will enjoy learning the ABCs of this popular and rapidly growing medium. Children kindergarten-age and up are shown how to use basic shapes to make faces, eyes, noses, and design their own characters. Ivan Brunetti's funny and incisive advice on the language of comics (panels, lettering, balloons, and so much more) naturally leads budding artists and writers into thinking about their characters, settings, and prompts. A section with essential tips on how to read comics with young children rounds out the package. Featuring advice from master cartoonists and star authors-- including Geoffrey Hayes, Eleanor Davis, Art Spiegelman, and many others.
Fuente: Comics Plus Formatos de contenido: Cómics
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Comics: Easy as ABC

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Imagen de apoyo de  The Art of Masters of the Universe: Origins and Masterverse

The Art of Masters of the Universe: Origins and Masterverse

Por: . Mattel | Fecha: 2024

Heroes and Villains of Origins and Masterverse come alive! This beautifully designed volume gives a deep dive into the lore and world of the Mattel hit figure lines, Masters of the Universe: Origins and Masterverse. Explore each figure's background, as well as detailed and wonderfully laid out artwork from the products themselves. Also, the tome will feature new insights from the creators of the figures, written by Alex Irvine (The Comic Book Story of Baseball, Marvel Phase One through Three)! Dark Horse Books and Mattel proudly present: The Art of Masters of the Universe: Origins and Masterverse!
Fuente: Comics Plus Formatos de contenido: Cómics
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The Art of Masters of the Universe: Origins and Masterverse

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Imagen de apoyo de  Desolation Wilderness

Desolation Wilderness

Por: Claire. Scully | Fecha: 2024

Desolation Wilderness is part of an ongoing project looking at landscape and memory - our relationship with the environment, effects we have on the world and space around us and in turn its profound affect on our own memory and emotions. Each of these landscapes is a starting point to a much bigger adventure that strives to answer the question of what lays beyond the horizon. This book is the second part of a series that began in Internal Wilderness, Claire's piece from 2016 that examined memory and imagination through visual ideas and explored the idea that within the space on each sheet of paper a world can be created either from a distant memory of a childhood holiday or from the desire to see parts of the world that for now are only dreamed about.
Fuente: Comics Plus Formatos de contenido: Cómics
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Desolation Wilderness

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