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Imagen de apoyo de  Salem Witch Trials

Salem Witch Trials

Por: Joeming Dunn | Fecha: 2021

Massachusetts, 1692. The largest witch hunt in the United States was held in the small village of Salem, Massachusetts. Witness the accusations of witchcraft and trial that followed in this impressive graphic novel. Maps, timelines, glossaries, and indexes make these titles an exciting addition to classroom discussion. Graphic Planet is an imprint of Magic Wagon, a division of ABDO Publishing Group. Grades 3-6.
Fuente: Comics Plus Formatos de contenido: Cómics
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Salem Witch Trials

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Imagen de apoyo de  Pope Francis

Pope Francis

Por: Emanuel Castro | Fecha: 2020

In 2013, the white smoke of the Vatican announced to the world the election of the first Latin American Pope. That day, Father Jorge became Francis, but a few weeks earlier, he was walking the streets of his native Buenos Aires, always close to the needy. Discover the origins of the man who, with his example of humility and love, may change the Church, and perhaps the whole world.
Fuente: Comics Plus Formatos de contenido: Cómics
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  • Biografía
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  • Religión

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Pope Francis

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Imagen de apoyo de  Video Games: A Graphic History (Amazing Inventions)

Video Games: A Graphic History (Amazing Inventions)

Por: David Buisán | Fecha: 2021

Video games evolved over decades from simple consoles to cutting-edge entertainment in homes and arcades. In the twenty-first century, they've also become some of the world's most popular apps. Find out more about the technological innovations, major players, and controversies that have made video-game history. And from the role of game cartridges to the power of the internet, learn how new inventions keep taking gaming to the next level.
Fuente: Comics Plus Formatos de contenido: Cómics
  • Temas:
  • Videojuegos
  • Historia
  • Otros
  • Educación

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Video Games: A Graphic History (Amazing Inventions)

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Imagen de apoyo de  A Game for Swallows: Expanded Edition: To Die, To Leave, To Return

A Game for Swallows: Expanded Edition: To Die, To Leave, To Return

Por: Zeina Abirached | Fecha: 2022

This expanded edition of A Game for Swallows features a new, illustrated afterword, as Abirached reflects on the meaning of her memoir's title, the graffiti that inspired it, and the future of Beirut. The city of Beirut is cut in two, separated by bricks and sandbags and threatened by snipers and shelling. East Beirut is for Christians, and West Beirut is for Muslims. When Zeina's parents don't return one afternoon, the neighbors in her apartment house create a world indoors for Zeina and her brother, sharing cooking lessons, games, and gossip. Together they try to make it through the day in the one place they hoped would always be safe--home.
Fuente: Comics Plus Formatos de contenido: Cómics
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A Game for Swallows: Expanded Edition: To Die, To Leave, To Return

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Third Wave 99 #3

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Third Wave 99 #2

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Imagen de apoyo de  Third Wave 99 #1

Third Wave 99 #1

Por: James Haick III | Fecha: 2023

The story behind the controversial late 1990's Florida surf brand begins here! Third Wave 99 follows surf shop owners Rob Cutler and Jack Reed, along with hotheaded teenager Matt Hurley. This popular surf shop doubles as a support group that helps troubled individuals use surfing as a replacement for other negative and self-destructive habits. Matt's temper has not only hampered his promising college baseball career, but also acts as a catalyst for events that ultimately cause the brand to disappear entirely. Find out the true story behind the rise and fall of Third Wave here!
Fuente: Comics Plus Formatos de contenido: Cómics
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  • Deporte
  • Novela de suspenso

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Third Wave 99 #1

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Imagen de apoyo de  La guitarra eléctrica (The Electric Guitar): Una historia gráfica (A Graphic History)

La guitarra eléctrica (The Electric Guitar): Una historia gráfica (A Graphic History)

Por: David Buisán | Fecha: 2023

Durante decadas, los toques y chirridos de la guitarra electrica han sido algunos de los sonidos que definen la musica popular. Pero tuvo que pasar mas de un siglo de esfuerzo e innovacion antes de que este instrumento fuera electrico. For decades, the blasts and howls of the electric guitar have been some of the defining sounds of popular music. But more than a century of effort and innovation had to happen before this instrument went electric. Learn about the master craftspeople who created the guitar as we know it, the inventors who figured out how to send guitar notes through amplifiers and give the guitar a bigger sound, and the musicians whose legendary playing put it at the center of rock 'n' roll. This title is now available in Spanish.
Fuente: Comics Plus Formatos de contenido: Cómics
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  • Historia
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La guitarra eléctrica (The Electric Guitar): Una historia gráfica (A Graphic History)

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Imagen de apoyo de  Tenis (Sneakers): Una historia gráfica (A Graphic History)

Tenis (Sneakers): Una historia gráfica (A Graphic History)

Por: Ceej Rowland | Fecha: 2023

Los tenis surgieron como resultado de los esfuerzos por fabricar un calzado mas duradero y comodo, y se convirtieron en un importante vinculo entre el deporte y la moda. Su popularidad en aumento llevo a patrocinios de celebridades, marcas de nombres importantes y avances tecnologicos continuos. Sneakers came about because of efforts to make more durable, more comfortable shoes--and became a major link between sports and fashion. Their sales rose with the popularity of tennis and exploded along with basketball, leading to celebrity endorsements, big-name brands, and continued technological breakthroughs. In the twenty-first century, sneakers are still evolving, along with "sneaker influencer" social media, smart tech, and other hot new trends. This title is now available in Spanish.
Fuente: Comics Plus Formatos de contenido: Cómics
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  • Historia
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Tenis (Sneakers): Una historia gráfica (A Graphic History)

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Imagen de apoyo de  Blue Book Library Edition Volume 1

Blue Book Library Edition Volume 1

Por: James Tynion IV | Fecha: 2025

From the New York Times bestseller and multi-Eisner award-winner James Tynion IV (Something is Killing the Children, The Nice House on the Lake, The Department of Truth) and Eisner award-winning Michael Avon Oeming (Powers, B.P.R.D., Judge Dredd) comes this ambitious, non-fiction comic book experience depicting true stories of UFO abductions with an eye to capturing the strange essence of those encounters in a deluxe, oversized format. James Tynion IV presents what he calls his "True Weird" stories. Tales of ordinary people encountering the strange and the impossible. Teaming with artist Michael Avon Oeming and letterer Aditya Bidikar, they retell some of the most popular UFO and alien encounter accounts starting with two infamous cases: First, the Betty and Barney Hill abduction--the widely-publicized and very first abduction that went on to shape and influence all future encounter stories. Second, we follow pilot Kenneth Arnold who flew his Call-Air A-2 over the skies of the Pacific Northwest and encountered otherworldly blinding flashes of silver light that would change the course of his life forever. Collects the first two arcs of Blue Book in a deluxe, oversized, library edition format. Tiny Onion Studios and Dark Horse Comics present a line of upcoming creator-owned work from the mind of James Tynion IV across a broad spectrum of his interests, from non-fiction supernatural encounters to high concept coming-of-age monster comics.
Fuente: Comics Plus Formatos de contenido: Cómics
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Blue Book Library Edition Volume 1

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