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Living & Dying in America includes many lovingly drawn portraits of those who died in the pandemic and of those who displayed extraordinary strength, decency, courage, and endurance. But Brodner does not ignore those who perpetuated the pandemic in word or deed: he also etches in acid caricature those public servants and private entrepreneurs who preyed upon the public, spread lies, and aided the virus' spread through their ignorance, incompetence, and malfeasance. Released via Brodner's daily column in The Nation, the drawings range from quick, expertly realized sketches to elaborate paintings to carefully rendered mixed media, depending on how much time and stamina and inspiration he had left at the end of the day. Each spontaneously drawn or painted image is accompanied by a brief biography of those who died, or a short summary of the person's conduct or the event depicted. Taken as a whole, Living & Dying in America is a chronicle of those who died and those who honorably served the living -- as well as an indictment of those institutions and political figures who betrayed the public trust. It is a searing and essential moral document, written and drawn on a daily basis with feverish intensity by one of the great forces of American cartooning.
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Desert Determination
Rob and Lillian's families have vacationed together for years. This year they are on an ATV tour in the desert. When they find an abandoned mine they decide to ride in and explore. But then a cave in blocks the way out, leaving them trapped. Can they survive? Aligned to Common Core standards and correlated to state standards. Graphic Planet is an imprint of Magic Wagon, a division of ABDO.
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In Bloom: The Five Mice
Five mice find themselves in trouble. See what happens in this decodable beginning reader focusing on long i. This book uses sequenced phonics skills and sight words to help developing readers. Original illustrations guide readers through the story. Author Cecilia Minden, PhD, a literacy consultant and former director of the Language and Literacy program at Harvard Graduate School of Education developed the specific format for this series.
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Hex Americana
"A sweet and quirky romance sure to set hearts racing." -- KIRKUS Starred Review "A rip-roaring tale of young love and betrayal." -- PUBLISHERS WEEKLY "A journey full of twists, turns, monsters, and redemption." -- BOOKLIST A boy-meets-ghoul story at 100 miles-per-hour! Ken Takamoto is a wannabe racer stuck at home for the summer, with only his mother for company. Dante Willow is a ghost stuck in the car he crashed while racing his rival twenty years ago. When they meet by chance, Ken has the answer to both their problems: enter the local racing league Hex Americana and win the annual Grand Prix. If they win, Dante can pass on to the afterlife and Ken can keep Dante's fixed-up car to go anywhere he wants. What starts as a simple plan becomes a wild summer full of witches, gnomes, feelings, magical chickens, and more as they prepare for the big race. Will Ken and Dante finish first? Can they even make it to the finish line? And more importantly, what happens when this racing duo blooms into something more? Bursting to the brim with crazy monsters, blazing automotive action, deep-rooted mysteries, and small-town secrets, HEX AMERICANA is the race everyone's dying to win!
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Hex Americana
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The Shepherd Volume 3: The Valentine & The Pit
Like their father, Prof. Lawrence Miller (aka The Shepherd), Lexi and her little brother Nico are lightning rods for those in need. One such person arrives at their door-a little girl named Vee. The child has recently escaped from a vicious killer. Traumatized, the girl explains that when she was taken, she was carrying a gift for her mother. During escape, it was left behind. Now, Vee wants it back. In The Pit, Lexi and Nico are visited by a spectral dog, a victim of a local dog-fighting ring. Yet, despite his brutal death, the spirit is determined to free the surviving animals still imprisoned. What follows is a desperate rescue attempt that penetrates the heart of darkness. Collects The Valentine #1-3 and The Pit one-shot.
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In Bloom: Ben and His Ducks
Ben has ducks. What do they do? Find out in this A-level decodable chapter book for early readers. This book uses a combination of short-vowel words and sight words in repetition to build recognition. Original illustrations help guide readers through the story. Author Cecilia Minden, PhD, a literacy consultant and former director of the Language and Literacy program at Harvard Graduate School of Education developed a specific format for this series. Includes author biography, phonetics, and teaching guides.
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Eric no juega
Eric sits and watches as others participate in track and field day activities at camp.
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Critical Role: The Mighty Nein Origins Library Edition Volume 2
Discover the pasts of Critical Role's The Mighty Nein! Finish the adventure with the final volume of The Mighty Nein Origins, featuring Mollymauk Tealeaf, Beauregard Lionett, Fjord Stone, and Caduceus Clay. Discover their pasts and unveil the secrets that made our soon-to-be heroes into what they were before the Mighty Nein! This oversized hardcover collection features stories and art by talented Critter creators, in direct consultation with the cast of Critical Role! Collects: o Critical Role: The Mighty Nein Origins--Mollymauk Tealeaf o Critical Role: The Mighty Nein Origins--Beauregard Lionett o Critical Role: The Mighty Nein Origins - Fjord Stone o Critical Role: The Mighty Nein Origins--Caduceus Clay.
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Critical Role: The Mighty Nein Origins Library Edition Volume 2
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Detroit: Become Human Tokyo Stories , Vol 2 (manga)
2038, Tokyo. Japan's android idol, Reina, has disobeyed orders, becoming a "deviant" to protect the human girl, Suzune. The two set out on a journey to find the girl's parents. There they find two androids with a close connection to them--Seiji and Takumi.?With free will in hand, the androids launch their revolution.
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Lost Girls Book 3: The Great and Terrible
For more than a century, Alice, Wendy and Dorothy have been our guides through the Wonderland, Neverland and Land of Oz of our childhoods. Now like us, these three lost girls have grown up and are ready to guide us again, this time through the realms of our sexual awakening and fulfillment. Through their familiar fairytales they share with us their most intimate revelations of desire in its many forms, revelations that shine out radiantly through the dark clouds of war gathering around a luxury Austrian hotel. Drawing on the rich heritage of erotica, Lost Girls is the rediscovery of the power of ecstatic writing and art in a sublime union that only the medium of comics can achieve. Exquisite, thoughtful, and human, Lost Girls is a work of breathtaking scope that challenges the very notion of art fettered by convention. This is erotic fiction at its finest. "Lost Girls is to erotic literature what Moore's now classic 1987 Watchmen (with Dave Gibbons) was to the superhero scene. Each busts the frames of its respective genre with formal precision; each reflects upon its own ways and means through books within the book; and, most importantly, each kicks great writing into hyperdrive with dense and resonant imagery." -- The Village Voice "I think Lost Girls is not only one of the best things Alan Moore has ever written, I also think it's a fairly important work of art judged by any standard. It's genuinely dangerous. ... One of the most human and heartfelt pieces of work of his career." -- Ain't It Cool News "Intelligent writing, intricate plotlines and gorgeous Victorian-style art." -- USA Today "As thoughtful as it is provocative." -- Wired Magazine "As an exercise in the formal bounds of pure comics, Lost Girls is remarkable, as good as anything Moore has done in his career. ... Whatever you call it, there has never been anything quite like this in the world before, and I find myself extraordinarily pleased that someone of Moore's ability actually has written that sort of comics for adults." -- Neil Gaiman
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